Labs teleportation experiment. These beasts would haunt the invader’s dimension in great numbers, posing a major threat to unwary PCs. Strafing will now feel like previous Quake titles. Guard a specific location. Charge and attack any intruders.Īny malevolent mystical entity could seize control of a S.T.A.R. The concept of a fur shambled just seems too warm and fuzzy for my tastes, I think some grotesque, hairless, muscular monster is more appropriate to the Lovecraftian atmosphere than someone’s art project gone wrong. Shamblers look like yeti on steroids, their gigantic humanoid frames covered wth white hair. Like Fiends, Shamblers have no eyes and giant jagged-toothed mouths. Their fingers end in brutal talons as well.īy clapping their hands together, Shamblers can complete a bioelectric circuit and fire bolts of lightning.Īrt by DoomHD. These savage beasts are the result of mystical experimentation by Shub-Niggurath. As such, they are ubiquitous throughout Shub-Niggurath’s realms. Shamblers bear formidable talons whose power is increased by these leviathans’ great size. They can also fire large bolts of bioelectricity. Like Fiends, Shamblers have no eyes and giant jagged-toothed mouths.Description: Shamblers look like yeti on steroi. This is a monster from the landmark Quake video game in 1996. For more context, see our Quake Player Character profile. Shamblers look like yeti on steroids, their gigantic humanoid frames covered wth white hair.
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